Korvidae Games
Bells of War cover

Bells of War

Introductory adventure · Let Thrones Beware

The caravan left early. The captain knows why. Nobody else is getting a straight answer. Travel to Chael Hollow in an introductory adventure that teaches Let Thrones Beware through play.

A caravan leaves too soon.

Three and a half days out from the Gate of Thorns, the journey is already troubled by questions. Why did the Baronet order the caravan away before the Passage? What is Captain Blue Shell taking to Chael Hollow? The guards and peddlers have rumours. The captain has his orders.

Learn through the journey.

Bells of War introduces the concepts, mechanics, and style of Let Thrones Beware through a sequence of encounters. Players meet both its combat and non-combat challenge systems. The GM receives guidance on building challenges and responding to the decisions the table makes along the way.

An opening for a longer campaign.

The adventure introduces settlement management, mythic opposition, and primordial forces as foundations for play across the hero, champion, and legend tiers. It is an introduction to an ongoing world, with room for the group’s story to continue.

Use it with the Let Thrones Beware core rules. The adventure is also included in the Open Beta download on itch.io.

You’ll need: Let Thrones Beware.

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