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Wave generator
GENERATION: SEASON ONE, p. 5
Generation parameters
Eligible enemies
Generated wave
Set a target and build a wave.
Choose from your selected sourcebooks. You can add duplicates by hand; the generation settings apply when you build a new wave. Existing enemies stay in the wave if you turn off their sourcebook.
Room Par
Estimate a target number of rounds for the room. Enter how many athletes are entering the room, how many waves they will face and whether there are any extra enemies.
Edits to the wave update the automatic estimate. If you entered a room total, update that total yourself. Leave the total blank if every wave is the same strength as the generated wave. If waves differ, enter the points for all enemies in the room, including reinforcements and extra enemies.
Athlete creator
CREATION: KILL HIM FASTER, pp. 15-20